法环:黑夜君临 改词条CT分享

时间:2025-12-07 来源:dlxht下载 作者:佚名

  《艾尔登法环黑夜君临》中词条能够通过修改来更改,想知道怎么改的玩家请看下方由“呆大憨”为大家带来的《艾尔登法环:黑夜君临》改词条CT分享,希望能够帮助到大家。


  使用方法:新建文本文件,把代码复制进去,把文件后缀.txt改成.ct就是ct表了


  <? version="1.0" encoding="utf-8"?>


  <CheatTable CheatEngineTableVersion="45">


  <CheatEntries>


  <CheatEntry>


  <ID>1</ID>


  <De ion>"当前选中的遗物"</De ion>


  <Options moHideChildren="1"/>


  <VariableType>Auto Assembler </VariableType>


  <Assembler >[ENABLE]


  aobscanmodule(RelicEditor,nightreign.exe,41 8B 44 80 18) // should be unique


  alloc(newmem,$20,RelicEditor)


  alloc(RelicEdPtr1,8)


  registersymbol(RelicEdPtr1)


  label(code)


  label(return)


  newmem:


  cmp rdx,0


  jne code


  mov [RelicEdPtr1],r8


  code:


  mov eax,[r8+rax*4+18]


  jmp return


  RelicEditor:


  jmp newmem


  return:


  registersymbol(RelicEditor)


  [DISABLE]


  RelicEditor:


  db 41 8B 44 80 18


  unregistersymbol(*)


  dealloc(*)


  {


  // ORIGINAL CODE - INJECTION POINT: nightreign.exe+672650


  nightreign.exe+67262D: E9 1E 27 00 00- jmp nightreign.exe+674D50


  nightreign.exe+672632: 83 F8 FF- cmp eax,-01


  nightreign.exe+672635: 0F 84 7B 7F 72 01- je nightreign.exe+1D9A5B6


  nightreign.exe+67263B: E9 02 05 BB 06- jmp nightreign.exe+7222B42


  nightreign.exe+672640: 4C 8B 41 08- mov r8,[rcx+08]


  nightreign.exe+672644: 4D 85 C0- test r8,r8


  nightreign.exe+672647: 74 0D- je nightreign.exe+672656


  nightreign.exe+672649: 83 FA 03- cmp edx,03


  nightreign.exe+67264C: 73 08- jae nightreign.exe+672656


  nightreign.exe+67264E: 8B C2- mov eax,edx


  // ---------- INJECTING HERE ----------


  nightreign.exe+672650: 41 8B 44 80 18- mov eax,[r8+rax*4+18]


  // ---------- DONE INJECTING----------


  nightreign.exe+672655: C3- ret


  nightreign.exe+672656: B8 FF FF FF FF- mov eax,FFFFFFFF


  nightreign.exe+67265B: C3- ret


  nightreign.exe+67265C: 90- nop


  nightreign.exe+67265D: 48 8B 45 4C- mov rax,[rbp+4C]


  nightreign.exe+672661: 8B 41 08- mov eax,[rcx+08]


  nightreign.exe+672664: 4D 85 C0- test r8,r8


  nightreign.exe+672667: 74 0D- je nightreign.exe+672676


  nightreign.exe+672669: 83 FA 03- cmp edx,03


  nightreign.exe+67266C: 73 08- jae nightreign.exe+672676


  }


  </Assembler >


  <CheatEntries>


  <CheatEntry>


  <ID>2</ID>


  <De ion>"遗物效果位1"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>18</Offset>


  </Offsets>


  </CheatEntry>


  <CheatEntry>


  <ID>3</ID>


  <De ion>"遗物效果位2"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>1C</Offset>


  </Offsets>


  </CheatEntry>


  <CheatEntry>


  <ID>4</ID>


  <De ion>"遗物效果位3"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>20</Offset>


  </Offsets>


  </CheatEntry>


  </CheatEntries>


  </CheatEntry>


  <CheatEntry>


  <ID>5</ID>


  <De ion>"副属词条"</De ion>


  <Options moHideChildren="1"/>


  <GroupHeader>1</GroupHeader>


  <CheatEntries>


  <CheatEntry>


  <ID>6</ID>


  <De ion>"遗物副词条1"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>40</Offset>


  </Offsets>


  </CheatEntry>


  <CheatEntry>


  <ID>7</ID>


  <De ion>"遗物副词条2"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>44</Offset>


  </Offsets>


  </CheatEntry>


  <CheatEntry>


  <ID>8</ID>


  <De ion>"遗物效果位3"</De ion>


  <DropDownListLink>RelicID</DropDownListLink>


  <ShowAsSigned>1</ShowAsSigned>


  <VariableType>4 Bytes</VariableType>


  <Address>RelicEdPtr1</Address>


  <Offsets>


  <Offset>48</Offset>


  </Offsets>


  </CheatEntry>


  </CheatEntries>


  </CheatEntry>


  </CheatEntries>


  <UserdefinedSymbols/>


  </CheatTable>







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